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"We'll take up to 5,000 square inches of space for the work as we do for other projects," said Chris Roberts, president and co-founder of Star Citizen.
The biggest piece of the 3D graphics engine's development has been the development of the next generation of components that enable ship parts and other features. These include modular manufacturing methods that allow the computer chips to come off the original parts of a ship that have been custom made to be assembled by the team.
"We built modular ships with modular design. They didn't have side panels and they had all the parts in a nice stack, but everything is just here, and it just worked better than just going with modular components."
As players of the game play, most ships will offer access to more than two-wheeled systems, which makes the system more akin to a starship than to a combat ship, Roberts said
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